What We Do
PlayDapp wants to bring non-Crypto game users into blockchain game users through the PlayDapp service platform. To do so, PlayDapp provides PG solutions to play games without Crypto Currency. PlayDapp will provide various blockchain network and game dApps to allow more users to play games on the PlayDapp service platform and become crypto game users.
PlayDapp maximizes Leverage by content, platform, and market expansion based on CryptoDozer
1. Content Leverage
- - Use CryptoDozer character in game
- - CryptoDozer key material acquisition in other games
- - As the number of games increases, Maximizing Content Leverage
2. C2C Marketplace
Trade characters, keys, pets, items, etc. via users at Market Place
3. Platform Leverage
Leverage with ETH, XRP, BCH, KLAY, LIBRA etc. using Interchain or DEX
Virtuous Circle Structure of NFT Distribution
You can collect CryptoDolls through CryptoDozer play and use them to play DozerBird. Through gameplay, you can collect pieces of keys and acquire full keys. These keys can be used to open the chests in Cryptodozer. In particular, CryptoDolls and keys can be traded between users in the Marketplace.
The future of RPGs is with PlayDapp, NFTs and blockchain.
Enjoy a globally popular mobile RPG (Role Playing Game), modernized into a full blockchain game thanks to PlayDapp. Rare items in RPG games become NFTs and recorded on the blockchain. Strengthening and combining your items is distinguished by blockchain metadata. Players can trade these valuable assets on the PlayDapp Marketplace. PlayDapp is a leading dApp game maker and has successfully applied blockchain technology to 3rd party games as well as in its own development games.
Support 3rd Party developers : PlayDapp SDK
Any existing game can be converted to dApp without blockchain knowledge by providing SDK
Read more about 'PlayDapp' From dApp to Blockchain-Powered Gaming Entertainment Ecosystem
PLA Allocation & Token Sale
PLA, the native token of PlayDapp, is a core utility token utilizing the ERC20 standard. PLA acts as the primary fungible token for the processing of transactions from users. Game dApp operators or developers receive PLA upon each in-game purchase or trade, after a reasonably small transaction fee is deducted by PlayDapp
|Token Name||PLA Token|
|Total Token Supply||2,500,000,000|
|Token Allocated for Private Sale||500,000,000|
|Token Value||1 ETH = 10,000 PLA|
Interview with Choi Sung-wone, representative of PlayDapp
PlayDapp interviewed with 'China Economic Net’ (ce.cn), a key Chinese national news website. In this interview, you can see what the benefits of blockchain technology are to gamers and what the future plans of PlayDapp's blockchain service are.
PlayDapp‘s Game Upcycle Strategy Accelerates Game Market
Blockchain Game leader PlayDapp has secured the exclusive global rights to develop & “upcycle”, into Blockchain Games, two popular mobile games: Blade Waltz & Light: Light Expedition. Both will integrate NFT items and the PlayDapp system to create player value.
SuperTree, closes 3 billion won in investment to expand service and IP
Leading Blockchain Game Development company, SuperTree Co. Ltd, announced on the 21st that it has successfully attracted a total of 3 billion won in Series A investment. The investment involved two large venture capital firms, Korea Investment Partners, the country's largest venture capital, and SBI Investment. The investment will be used to secure IPs for popular games and develop technologies for blockchain gaming, while focusing on upgrading the development of Blockchain game service platform PlayDapp.
PlayDapp, cements Partnership Agreements with Domestic and Foreign Developers at G-STAR 2019.
PlayDapp has entered into strategic partnerships with several domestic and foreign game companies for blockchain game business. PlayDapp ran an outdoor cafe booth at G-STAR, Korea’s largest game exhibition that began on November 14th and ran for four days. A total of 10 companies have signed strategic partnerships with PlayDapp, including EKKORR and Arum Games.
G-STAR’s 'Blockchain Wind' led to more than 10 games next year.
The company that led the blockchain wind at G-STAR, Korea's largest game exhibition that wrapped up its four-day run at BEXCO in Busan, was by far PlayDapp. PlayDapp decorated a cafe near BEXCO in Busan as the PlayDapp B2B cafe and served as a bridge linking blockchain game companies with regular game companies. Also at night, it hosted a large party at a famous Haeundae club to provide networking time.
PlayDapp, pulling the trigger of blockchain games.
"I think this G-STAR is the starting point to pull the trigger for blockchain games," said Choi Sungwone, Head of Strategy for PlayDapp. PlayDapp refers to the meeting between Play and Decentralized Applications (DApp).
Introduction to Samsung Blockchain Platform SDK
At this year's Samsung Developer Conference, Samsung demonstrates how it empowers developers and partners to create intelligent connected experiences with Samsung’s IoT, AI, Blockchain and new mobile platforms.
[G-STAR 2019] D-7, what will you see?
PlayDapp, a Blockchain game company, invites G-STAR attendees to networking and business consultations at…
PlayDapp Hosts the Let’s DozerFriends event at G-STAR Global game show.
PlayDapp a blockchain game platform provider, hosts ‘Let’s DozerFriends’ at the 2019 G-Star industry exhibition in BEXCO, Busan…
Klaytn Unveils 8 Additional KLAY-based Blockchain Applications
Blockchain-based game platform ‘PlayDapp’ is announced as a partner of KLAY Bapp. PlayDapp’s popular games will be arriving on the KLAY network.
PlayDapp Will Unlock the True Potential of Gaming
Asia’s largest blockchain festival ‘KBW 2019’ main conference ‘D. FINE’ Kevin Chu “Gamers are already ready to use blockchain technology” Sung Wone Choi PlayDapp Head of Strategy “Share items in different games with blockchain
Optimizing a Blockchain Gaming Experience
The largest Crypto Games Conference 'CGC2019' Sang Chung PlayDapp Head of Business, presents on the topic "Optimizing a Blockchain Gaming Experience"
PlayDapp participates in Ukraine Blockchain Games Conference CGC 2019
Blockchain game service platform PlayDapp (CEO Brian Choi) participates in the blockchain game conference 'CGC 2019 (CGC 2019)' held in Kiev, Ukraine, from October 10th to 11th.
‘PlayDapp’ Exploring the Global Market with Blockchain-Based Games
PlayDapp Limited held a press conference at El Tower Marigold Hall in Yangjae-dong, Seoul, with major executives in attendance, during which it announced its strategies for promoting its next-generation blockchain game service platform, PlayDapp.
Global Top Dapp Game "CryptoDozer" Enters Klaytn Platform
The Dozer Friends series, including the popular CryptoDozer, will enter Kakao's Klaytn platform. 'CryptoDozer' is a game serviced by Blockchain Startup PlayDapp, and is a popular game that has competed with the global No. 1 crypto game 'Crypto Kitty'.
PlayDapp held Press Conference
On Wednesday, September 17, 2019, `` PLAYDAPP '' 2019 Strategy Presentation was held at Yangjae El Tower in Seoul. Choi Sung-wone, the leader of the strategy of PlayDapp on the stage, announced "We are seeking 'harmonious innovation' to create new value while respecting the existing market structure and will bring a new paradigm to the game industry"
Can game items have ownership?
The game industry is speeding up the development of games that incorportate blockchain technology such as cryptocurrency. PlayDapp was at GTR to share its vision.
Blockchain game service platform PlayDapp entered into partnership with GTR
Blockchain game service platform PlayDapp (CEO Brian Choi) announced on October 10 that it has signed a comprehensive partnership with global game startup accelerator GTR (Global Top Round). The partnership was signed at AVANI Hotel in Nam-gu, Busan, where the GTR 2019 conference will be held.
Blockchain game service platform PlayDapp attends up booth at UDC
'Blockchain game service platform PlayDapp announced that it participated in 'UPBIT Developer Conference (UDC) 2019' held in Grand Hyatt Incheon, south Korea, from september 4th to 5th, and exhibited a booth and introduced the PlayDapp platform.
The PlayDapp team is a group of 27 veteran developers, operators, marketers, and designers with leader groups of 10 to 20 years’ experience in the PC online & mobile gaming industry.
Head of Strategy & P2P Network Expert
Sungwone has worked in the Korean gaming industry for 20 years. He is an expert server programmer, but is also one of the few all-around entrepreneurs in the gaming industry versed in company management, business planning, and strategy. Having started his career at Naver and Hangame, he has demonstrated his talents in large companies both at home and abroad, including CJ E&M, Wemade, and Longtu Korea. In particular, as an individual accolade, he received the Business Innovation Award at the Korea Game Awards in 2016. Sungwone holds a master's degree in Computer Science from Yonsei University and currently he is the CEO at Supertree and an advisor at Korea Mobile Game Association (KMGA).
Head of Technology
Kwangwook over 20 years’ experience, working variedly as a software engineer, a systems architect, a technical evangelist, and a CTO/CEO. He started his career in big companies like Microsoft and POSCO. In 2002, he co-founded the “itemBay”, which is the world first C2C marketplace for digital assets, and played a role as CTO. He is specialized in building tech. teams, architecting platforms and infrastructures, designing database systems. As a technical leader, he loves to evangelize best practices and is eager to learn and adopt new technologies.
Head of Finance
Kiyong has been working in the Korean game industry for about 11 years. Having started his career in Joymax, globally well known for GSP, he had worked for Wemade and Longtu Korea. He has gained a varied career including operations, project managing, business planning & strategy and investment in gaming industry. Currently, he is the CFO at Supertree, a professional service platform developing company based on blockchain.
Head of Business
Sang has two decades of experience in the Korean game and IT industry. Previously at NCSOFT, he lead the team responsible for overseas 3rd party business development whose main role was to evaluate target market, assess and engage key players, formulate entrance strategy, negotiate business terms, align stakeholders then to ultimately secure new partnerships and opportunities. Secondary role was to be a neutral moderator to identify, troubleshoot and resolve conflicts between 3rd party partners and internal stakeholders. At his time at the Korea Creative Content Agency, he was the point of contact for all International cooperation and business development support for the gaming sector and also was the B2B Project lead for Gstar 2009 and other international game shows. Before joining the games industry, Sang started his career in service planning and project management for various startup IT companies. Sang is a KAIST MBA graduate, holds a BA in industrial design and currently as the Chief Global officer at Super tree where he is heading up the global expansion.
Global Media Manager
Ryan is an excellent project manager in customer relationship management and customer engagement.